This Blender Game Engine looks quite promising.
I've been wanting to learn 3D modeling and such, and it looks like Blender is not only a full fledged modeling program, but it also has a fully featured game engine.
Learning this would allow me to learn modeling, animation, do scripting in python, and have blender do the work using Ogre and Bullet in the background.
/me needs to learn this.
Friday, November 14, 2008
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2 comments:
Good luck trying to figure out Blender's interface. A massive 2D array of text-only buttons does not an intuitive workflow make.
I kinda feel guilty about Nucled when looking at the screenshots of Blender Game Engine... Some folks consider the graph-based shader editing a heresy, but doing *everything* with boxes and wires? Man that's too hardcore even for me...
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