tag:blogger.com,1999:blog-3190794070849828802.post3053315380410103982..comments2008-11-15T13:06:04.599-08:00Comments on ArcLib Development Blog: (Offtopic) Blender Game EngineClay Smithhttp://www.blogger.com/profile/09392619674246400530noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-3190794070849828802.post-50951539441175383332008-11-15T13:06:00.000-08:002008-11-15T13:06:00.000-08:00I kinda feel guilty about Nucled when looking at t...I kinda feel guilty about Nucled when looking at the screenshots of Blender Game Engine... Some folks consider the graph-based shader editing a heresy, but doing *everything* with boxes and wires? Man that's too hardcore even for me...h3r3tichttp://www.blogger.com/profile/10817009042841036548noreply@blogger.comtag:blogger.com,1999:blog-3190794070849828802.post-32103678523006799912008-11-14T18:53:00.000-08:002008-11-14T18:53:00.000-08:00Good luck trying to figure out Blender's interface...Good luck trying to figure out Blender's interface. A massive 2D array of text-only buttons does not an intuitive workflow make.Jarrett Billingsleyhttp://www.blogger.com/profile/08664043932099325238noreply@blogger.com