Saturday, November 24, 2007
Box2D for D, take three
Alright, the java port was not giving me the correct output that I wanted. So, I decided to take the C++ D port, remove the memory management code, and implement the java solution for dealing void*'s. Now I'm getting an assert error. So, what I'm going to D, is mostly use the C++ version to base off of, and trace the C++ code versus the D code to see where I have gone wrong.